Администратор Savage
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Launch: June 13, 20:00 GMT+3

OBT: June 10, 16:00 GMT+3

PROJECT CONCEPT

Interlude Double Plus+ is a custom server with a classic foundation and reworked character progression.

The project is built around stage-based development, PvP content, farming, bosses, clan competition and long-term character growth.

The server keeps the familiar Interlude logic, but adds modern systems that make progression deeper and more interesting:

  • Double Plus+ subclass system
  • Subclass skills transferred to the main class
  • Stage-based server progression
  • PvP Rank and PvP progression
  • Rebirth system
  • Equipment and Epic Jewelry upgrades
  • Daily Quest / Daily Tasks
  • Clan progression and castle battles

All characters have the same base stats:

STR / DEX / CON / INT / WIT / MEN

L2Savage is not made for fast one-day gameplay, but for stable progression, competition and fighting for resources.

Comfort — yes. Casual gameplay — no.

GENERAL INFORMATION

  • Chronicle: Interlude — The Chaotic Throne
  • Platform: Java + PTS Mechanics & Scripts
  • Server type: Double Plus+
  • Double subclass system
  • Subclass skills are transferred to the main class
  • Reworked class balance

Stage-based server progression:

  • Stage 1 — June 13–17
  • Stage 2 — June 18–27
  • Stage 3 — from June 28

Economy:

  • Shops are indexed for Adena x1
  • Inflation control
  • Updated drop and spoil
  • Reworked Raіd Boss drop
  • Focus on farming, PvP and bosses

SERVER RATES

  • EXP / SP: x10
  • Adena: x1
  • Quest / Spoil: x2
  • Drop: x1
  • Seal Stones: x5
  • Raіd Boss: x1

Premium Account: x2 EXP / SP / DROP / ADENA / SPOIL

Rune: +30% / +50% EXP / SP / DROP / ADENA

Some quests have increased drop and reward rates compared to the base rate.

Increased quest rates:

  • Alliance With Varka Silenos — x3
  • Exploration of Giants Cave, Part 1 [ x3 ]
  • Exploration of Giants Cave, Part 2 [ x2 ]
  • Alliance With Ketra Orcs — x3
  • The Zero Hour — x3
  • Gather the Flames — x3
  • Relics of the Old Empire — x3
  • War with Varka Silenos — x3
  • War with Ketra Orcs — x3

All NPCs are added to teleport in Hot Springs.

  • Egg Delivery — x2
  • Delivery of Special Liquor — x2
  • The Finest Food — x2

CHARACTER START

  • Start location: Dion
  • Start level: 15
  • Starter pack: Top NG equipment, consumables, Newbie Rune for 3 hours
  • Available from start: Spoil / Mage Spoil / Create Item / Crystallize — max level
  • At Rebirth NPC in Giran: Mass Sweeper / Festival Spoil are available

MAIN MECHANICS AND FEATURES

  • Alt + B interface duplicates all main NPC functions
  • Greater CP Potion — 750 CP
  • Summon CP Potion — 100 pcs
  • Reuse — 5 minutes
  • Shift + Click on a monster shows full drop and spoil information
  • Auto-use CP / HP / MP potions is available without Premium Account
  • MP potions restore 1000 MP without cooldown
  • Block Buff — blocks incoming buffs
  • Alt + Click on buff — removes buffs
  • .menu command — useful settings and personalization
  • Epic Gatekeeper added with teleport points and drop deѕcription
  • Giran Gatekeeper now has teleport to Stakato Nest
  • SHOUT (!) / Trade (+) chat is global and available from level 25
  • Champion Monsters: blue x15 HP, chance 1%; red x50 HP, chance 0.5%, with additional drop
  • Monsters are boosted: normal mobs 75–85 x2, Raіd Boss 70+ x2, Epic Boss x3
  • Raіd Boss drop is distributed by DPS and reward is sent directly to inventory

Solo Dungeon

  • 3 waves of monsters
  • 2 intermediate Raіd Bosses
  • 1 final boss
  • Dungeon Coin drop chance
  • Auto reward after killing the final boss
  • Limit: 1 entry per day
  • There are items to reset entry

Party Dungeon

  • Final boss reward is given to the whole party
  • Reward is limited to 1 HWID for the whole party
  • Entry is possible with 2 windows from one HWID

All Instances

  • HWID limit affects only reward and cooldown
  • Daily reset at 06:30 GMT+3

Rebirth System

  • Available from level 80
  • Reset to level 1, up to level 20
  • Active and passive skills are saved

Equipment Upgrade

  • Enchant is transferred to weapons and armor
  • S-grade without SA

Sub-Class

  • No quest required
  • Obtained with Sub Class Coin

Noblesse

  • Obtained through killing Noblesse RB in party
  • Requires subclass 75+

Other Features

  • Siege period — 1 week
  • Shining Bow implemented
  • Epic Jewelry upgrade
  • Modified S-grade weapons and armor with additional stats
  • Shields from S1 give P.Def and do not reduce evasion
  • Upgraded shields give P.Def and M.Def
  • Enchant increases P.Def and M.Def only for Savage Grade shield
  • Agathions, costumes, shields, runes, talismans, segments and amulets have upgrade systems
  • [PREM] chat is available with symbol >
  • Buffer: full buff through Alt + B
  • 60 + 4 buff slots
  • Buff duration: 2 hours
  • Premium Account: x2 buff duration and access to Premium Buff
  • Global Gatekeeper: towns, catacombs, necropolises, spoil zones and Raіd Boss zones
  • Separate NPC for Epic Boss teleport with drop information
  • GM-Shop: equipment up to B-grade, consumables, resources, recipes, multi-mammon
  • Service Manager: moderate donation without serious advantages
  • Bows from S1 grade have built-in passive vampiric effect
  • Magic critical cap increased to 95%
  • AutoFarm fully reworked, freezes fixed, works correctly for all classes
  • AutoSpoil reworked, spoil lands 100% on monster
  • ACP works without Premium Account and does not spam in town
  • Life Stone skills can be used as active and passive at the same time
  • Daily Quest / Daily Tasks: daily quests with reset, progress panel and rewards
  • Daily Expedition: new daily quest with stages, PvE/PvP tasks, Savage Overlord participation and random reward
  • PvP Shard Zone Daily: daily task for PvP Shard Zone with 5 stages, separate monster and PvP kill counters
  • Kill Boss Event fully reworked
  • Goal is to get as much SCORE as possible
  • Killing the boss is no longer required to win
  • PvP Rank: PvP rank system with character development through PvP progress
  • PvP Reward System: PvP/PK rewards protected from abuse with HWID check and repeated reward interval
  • PvP Count Voucher: items added to increase character PvP Count
  • SA System: 3 SA can be combined into 1 for higher tier weapon upgrade
  • Inventory expansion service added for Savage Coin
  • Solo / Party Instance Enter Scrolls added
  • Solo Instance Enter Scroll required for Solo Instance
  • Party Instance Enter Scroll required for Party Instance and consumed from each party member
  • Scroll sources: Daily Login, Daily Champion Tasks, Daily Quest, Olympiad Shop and PvP Bosses

DIMENSIONAL RIFT

  • Entry: from 2 players
  • Chance to meet Anakazel: 25%
  • SA leveling: 10–13 level

SA Leveling Conditions

  • Quest: Enhance Your Weapon
  • Only 1 SA in inventory
  • SA level: 10–12
  • SA chance on Anakazel: 70%
  • Enchant room has increased spoil drop chance

NEW SHARD ZONE

Zone with 4 types of monsters.

Each monster drops a unique shard.

Shards are required to upgrade weapons, jewelry and other equipment.

Additional resources and spoil also drop from monsters.

The zone has 2 Raіd Bosses with valuable drop and 6-hour respawn.

Monsters and Raіd Bosses are used in new Daily Quests.

SA leveling: 10–13 on Raіd Bosses.

PVP SHARD ZONE

A new PvP farm zone for Shard resources.

The zone is designed for solo farming, active online and PvP control of territory.

Zone features:

  • PvP zone
  • Large territory
  • Farming is not tied to small crowded spots
  • Monsters are spread across the whole territory
  • Drop is higher than in normal Shard Zone
  • Drop is lower than in Clan Outpost
  • Zone is used in new PvP Shard Zone Daily

TYRANNOSAURUS TRANSFER

Tyrannosaurus monsters were moved from Dino Island to the Savage Overlord zone.

They drop valuable resources and spoil for upgrades.

Drop and spoil include main materials for character progression.

SA leveling: 10–12.

RAID BOSSES 70+

  • Respawn: 2 hours ±1 hour
  • Announcement: 5 minutes before spawn
  • Boost: all Raіd Bosses are boosted x2
  • Designed to be killed after first Rebirth
  • Command: .rb 80+
  • Drop is distributed by DPS and reward is sent directly to inventory
  • Raіd Bosses 60+ have reduced drop and chance, about 2 times lower than 70+

Additional drop is updated and rebuilt for the current server economy.

EPIC BOSSES

Epic Boss respawn schedule

  • After first spawn, Epic Boss respawn follows standard cycle according to deѕcription
  • All zones are PvP zones
  • AOE skills deal damage
  • Boost: x3
  • Information command: .epic
  • Time is GMT+3
  • Zaken entry is available at 22:00 and 00:00 for 10 minutes
  • Additional drop: Glory Coin and Fragment TOP are built into progression and used for upgrades

Antharas

  • Period: 4 days
  • Time: 22:00–22:30
  • Entry: 20 minutes
  • Kill time: 120 minutes
  • Drop: Low 100% / Fragment TOP 100% / Glory Coin 100%

Valakas

  • Period: 5 days
  • Time: 22:00–22:30
  • Entry: 20 minutes
  • Kill time: 120 minutes
  • Drop: Low 100% / Fragment TOP 100% / Glory Coin 100%

Baium

  • Period: 3 days
  • Time: 22:00–22:30
  • Kill time: 90 minutes
  • Drop: Low 100% / Fragment TOP 100% / Glory Coin 100%

Zaken

  • Period: 2 days
  • Time: 21:00–21:30
  • Drop: Low 100% / Fragment TOP 100% / Glory Coin 100%

Frintezza

  • Period: 2 days
  • Time: 21:00–22:30
  • Kill time: 60 minutes
  • Drop: Low 100% / Fragment TOP 100% / Glory Coin 100%

Core

  • Period: 1 day
  • Time: 18:00–18:30
  • Drop: Low 50% / Fragment TOP 100% / Glory Coin 100%

Orfen

  • Period: 1 day
  • Time: 19:00–19:30
  • Drop: Low 50% / Fragment TOP 100% / Glory Coin 100%

Queen Ant

  • Period: 1 day
  • Time: 20:00–20:30
  • Drop: Low 50% / Fragment TOP 100% / Glory Coin 100%

SAVAGE BOSS

  • Teleport: Global GK from any town
  • PvP zone is active around the boss
  • Period: daily
  • First respawn: second day after launch
  • Time: 22:30
  • Announcement: 5 minutes before spawn
  • One of the key bosses in server progression

NEW RAID BOSSES

  • Teleport to new Raіd Bosses is available
  • Announcement only on kill
  • Boss information is available through .rb
  • 9 new PvP bosses
  • 3 new bosses in a new location
  • 4 new bosses in party dungeon
  • 3 new bosses in solo dungeon
  • Enhanced PvE/PvP content
  • Bosses are integrated into general server progression

Additional drop is updated and adapted for the current economy and character development.

DUNGEON INSTANCE

Party Instance

  • Entry through Party Instance Enter Scroll
  • Scroll is consumed from each party member
  • 4 bosses in party dungeon
  • Each next boss is stronger than the previous one
  • Rewards are split by stages: Gate / Hall / Core / Final
  • Final boss reward is given to the whole party

Final auto reward:

  • Dungeon Coin x15
  • Event Coin x5
  • Valor Coin x3
  • Savage Coin x1000

Solo Instance

  • Entry through Solo Instance Enter Scroll
  • 3 waves of monsters
  • 2 intermediate bosses
  • 1 final boss

Auto reward after killing the final boss:

  • Gold x10
  • Dungeon Coin x3
  • Savage Coin x500
  • Event Coin x15

All Instances

  • HWID limit affects only reward and cooldown
  • Reset daily at 06:30 GMT+3

Additional drop is updated and built into server progression.

REBIRTH — REBIRTH SYSTEM

  • Every day the character receives +10 available Rebirth Resets
  • Unused resets do not disappear and are carried over to the next days
  • Reset interval: 10 minutes
  • Reset is performed to level 10
  • Rebirth Reset Manual frees 1 used attempt
  • Rebirth Reset Manual can be used up to 5 times per day
  • Full Rebirth reset is available with 100% coin refund
  • Active and passive skills are saved
  • Build change available: mage ↔ warrior without losses
  • After changing base class, all Rebirth skills are saved
  • Active and passive skills are available for learning
  • Each skill has its own level and cost
  • Maximum level and price may differ

The system is designed for long-term character progression.

EQUIPMENT AND UPGRADES

  • Savage Rune: 25 development levels — 20 base + 5 PvP Grade
  • Strengthens character stats and opens endgame progression
  • Costumes are reworked
  • Costumes give PvP/PvE, attack and defense bonuses and support enchant
  • Agathions: 5 levels of development
  • Increase attack, defense and HP / CP / MP
  • Level 5 is Savage Grade
  • Segments: 5 levels of development
  • Each segment type gives base stats and separate specialization: attack, defense, speed, resists, etc.
  • Talismans: stat upgrade system with level progression
  • Weapons: S → S1 → S2 → S3 → Mіd → Top → Savage
  • Armor: A → A1 → A2 → A3 → S → S1 → S2 → S3 → Mіd → Top → Savage
  • A3 → S transition gives exchange coin for S → S1 upgrade or alternative exchange through Guardian: S set + Savage Coin
  • Epic Jewelry: 4 stages — Low → Mіd → Top → Savage Grade
  • Shields from S1 give P.Def and do not reduce evasion
  • Savage Grade shields give P.Def / M.Def and are enhanced by enchant
  • Accessories are reworked and give PvP damage and PvP defense bonuses
  • Amulets are new items with trigger skills and level system: CP / HP / P.Atk / M.Atk / P.Def / M.Def
  • LS Rune Books are a separate system for obtaining passive Item Skill LS effects through items

More details: upgrade stages, bonuses and full equipment progression.

SUB-CLASS & NOBLESSE

SubClasses

  • Double subclass system
  • Subclass skills are transferred to the main class
  • Max subclass level: 80
  • After reaching level 78, you can take subclass for 1 SubClassCoin
  • Cost: 1 Sub Class Coin for each add / remove

Noblesse

  • Bonus: +4% PvP/PvE physical and magic damage
  • Bonus: +4% physical / magic defense in PvP
  • Obtained through killing Noblesse RB in party
  • Requirements: level 76+, character alive, subclass, party, drop radius
  • Raіd Boss: Lv.80
  • Guards: Lv.80
  • Respawn: 4 hours ±30 minutes

ENCHANT

  • Maximum enchant for all armor and weapon types: +50
  • Safe enchant: +6
  • Safe enchant for full body armor: +6
  • Normal scroll enchant chance: 80%
  • Blessed scroll enchant chance: 80%
  • Crystal enchants are present and can be bought in GM Shop
  • Enchant does not break
  • Crystal enchant chance: 80%

LIFE STONE

Skill chance:

  • TOP: 10%
  • High: 8%
  • Mіd: 6%
  • NG: 4%

Main LS skill duration increased to 6 hours.

Main Item Skills:

  • Item Skill: Wild Magic Active / Passive / Chance — +75% magic critical chance
  • Item Skill: Duel Might Active / Passive / Chance — +25% PvP damage
  • Item Skill: Might Active / Passive / Chance — +20% P.Atk and increases skill damage for Gladiator / Dagger classes, physical skill damage bonus in PvP
  • Item Skill: Empower Active / Passive / Chance — +20% M.Atk
  • Item Skill: Magic Barrier Active / Passive / Chance — +20% M.Def
  • Item Skill: Shield Active / Passive / Chance — +20% P.Def

Important changes:

  • Active skill can be buffed
  • Buff does not disappear when weapon is removed
  • Now you can combine 2 Life Stones
  • All offensive debuffs were removed and have permanent cooldown
  • All debuffs received permanent 5-second cooldown
  • Chance skills have reduced chance of obtaining and landing debuffs / buffs
  • All main active skills have 60-minute duration

SKILL ENCHANT

Skill Enchant system is reworked.

Up to +20, normal enchant book is used.

Enchant chance up to +20 smoothly decreases from 95% to 85%.

Starting from +21, a new enchant book is used.

After +20, enchant chance is increased and smoothly decreases from 99% to 95%.

Last enchant levels have 95% chance.

The goal of this change is to make enchant up to +20 more stable, while further enchant after +20 becomes more valuable and separate by resources.

CLANS

  • Starting level: 3
  • Max members: 18
  • Alliances: 1 clan
  • All clan skills are available to everyone

Clan skills at max level:

  • HP / CP / MP +20%
  • P.Atk / M.Atk +20%
  • P.Def / M.Def +20%

To learn each level, CRP 500 is required.

Savage Skills added through Clan Skill Coin.

Clan Savage Skill — 10 levels.

Bonuses:

  • EXP / SP
  • Raіd XP
  • Seal Stones
  • HP / CP
  • Atk Speed
  • Cast Speed
  • P.Atk
  • M.Atk
  • Move Speed
  • Debuff Resist

Purification Field

  • Cooldown: 5 minutes
  • No Spell Force required

Flames of Invincibility

  • Cast: 5 seconds
  • Cooldown: 30 minutes
  • Removed by any action

SIEGES

  • Castle: Giran
  • Time: Sunday 20:00–21:00

Capture reward:

  • 3500 Coin of Luck

Defense reward:

  • 1750 Coin of Luck

Owning the castle gives the clan Savage Castle Skills:

  • P.Atk / M.Atk +5%
  • P.Def / M.Def +10%
  • Max HP / Max CP +10%
  • PvP Phys Defence +7%
  • PvP Magic Skill Defence +7%

Additionally, the owner of Giran Castle receives every day:

  • Castle Daily Box x2
  • +2500 CRP

Daily reward is issued at 06:30 and sent to the clan warehouse of the castle owner.

Castle Daily Box is chance-based and contains items for clan progression:

  • Savage Coin
  • Festival Adena
  • Event Coin
  • Savage Valor Coin
  • Savage Dungeon Coin
  • Savage Royal Coin
  • Fragment TOP Jewelry
  • Glory Coin
  • Soul Crystal Savage Grade
  • Weapon Upgrade Tome
  • Armor Upgrade Manual

OLYMPIAD

  • Time: 20:00–23:00
  • 4 new arenas from higher chronicles
  • Period: 7 days
  • Hero skills duration: 1 hour
  • Increased stats
  • Ability to use Valor + Miracle + Bers
  • Hero Crown gives x2 more bonuses than normal accessory
  • HWID protection
  • All items are allowed
  • Entry requires Savage Valor Coin x3

Olympiad Shop updated:

  • Increased Savage Coin exchange for Olympiad Token
  • Increased Event Coin exchange for Olympiad Token
  • Increased Dungeon Coin exchange for Olympiad Token
  • Solo Instance Enter Scroll added
  • Party Instance Enter Scroll added

Enchant limit:

  • Weapon: +16
  • Armor / Jewelry: +10

If enchant is higher, stats are limited by +16 weapon and +10 armor / jewelry.

Additional reward added for victory and Hero status.

AUTO EVENTS

Automatic events are available on the server.

They run by schedule and give additional rewards for activity.

Team VS Team

  • Period: every hour
  • Command to join: .jointvt

Rewards:

  • Festival Adena
  • Event Box
  • Event Coin
  • Savage Coin
  • Savage Buff
  • Most Kills — additional reward for the highest number of kills

DOUBLE+ Active Hour

  • Period: every hour
  • Participation condition: write !DOUBLE+ in shout chat

Reward:

  • Active Hours Chest

Kill Boss Event

  • Period: every 2 hours, excluding night time
  • Command to join: .killboss
  • Goal: get as much SCORE as possible

Important: killing the boss is no longer required to win.

The event ends by timer.

Event features:

  • Damage to boss is displayed as 1
  • Player title shows accumulated SCORE
  • Rewards are given by points
  • Reward thresholds added: minimum, medium and high
  • The more active the player is, the higher the chance to receive better reward
  • Balance between fighters and mages is handled by coefficient system
  • 1 minute before registration ends, automatic invitation appears

SERVER COMMANDS

  • .menu — personal character menu: settings, services and useful functions
  • .class / .proff — profession window
  • .relog — quick relog to clear FPS and refresh client state
  • .epic — Epic Boss information: status, respawn and schedule
  • .rb — Raіd Boss information: status, respawn and schedule
  • .acp — automatic CP / HP / MP potion use
  • .repair — character recovery if stuck on account
  • .tvtjoin — registration and participation in TvT event
  • .killboss — registration and participation in Kill Boss event
  • .offline — offline trade
  • .autofarm — enable and configure AutoFarm
  • .daily_quest — daily tasks, progress and rewards
  • .pvprank — PvP Rank, current progress and bonuses
  • .instancezone — solo and party instance cooldowns

If you were looking for a server where there is something worth fighting for — you found it.

L2Savage.Fun Interlude x10 Double+

Deѕcription may change as server updates are released.

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